Product Details
WWE 2K15 is meant to signify the start of a new generation, turning the franchise into a true wrestling game rather than "a fighting game with WWE Superstars in it." A new chain wrestling mini-game has been implemented (exclusive to current generation consoles only) to make matches play out more realistically. Pressing the grapple button at the beginning of the match will initiate a collar-and-elbow tie up. From there, each opponent will press one of three face buttons to place their opponent into a side headlock, a wrist lock or a waist lock with a rock-paper-scissors style outcome. (Headlock beats Wrist lock, Wrist lock beats Waist lock, Waist lock beats Headlock.) Whomever wins will place their opponent in the corresponding hold while both players rotate the right analog stick to find a "sweet spot". If the attacker finds it first, they'll perform a move, if the defender finds it first, they'll gain the upper hand. Additionally, the attacking wrestler can strike or wrench the opponent's limb, making it harder for them to find the sweet spot. This mini-game only happens 2-3 times during the match and can be turned off via the options menu. Strikes have returned to their normal speed with improved collision and selling animations from the opponent. Unlike in previous games, superstars will not stand up immediately after taking a bump or slam